Getting paid to make games and apps, Kristina Lyn Heitkamp
The work Getting paid to make games and apps, Kristina Lyn Heitkamp represents a distinct intellectual or artistic creation found in Wilmington Memorial Library.

Resource ID
  • rV4psOIgFEQ
Is active
  • True
Provenance
  • http://graph.ebsco.link/source/marc
Rules version
  • 2
Rules
  • http://graph.ebsco.link/transform/marcjs
Type
  • http://bibfra.me/vocab/lite/Work
  • http://bibfra.me/vocab/marc/Books
  • http://bibfra.me/vocab/marc/LanguageMaterial
Label
  • Getting paid to make games and apps, Kristina Lyn Heitkamp
Main title
  • Getting paid to make games and apps
Responsibility statement
  • Kristina Lyn Heitkamp
Language
  • eng
Summary
  • "For a technophile, it's not a big leap to want to create something new. This title offers readers from grades seven through twelve the chance to discover career options in game and app development and the education that will qualify them for those options. Apart from figuring out the creative side, the reader will also discover what is necessary to break into an extremely competitive market as a professional. Readers will experience engaging sidebars that introduce successful young developers and their creations, and various types of references throughout will allow the reader to take in the whole world of development" -- Google Books
Bibliography note
  • Includes bibliographical references and index
Illustrations
  • illustrations
Index
  • index present
interestGradeLevel The property URI http://bibfra.me/vocab/marc/interestGradeLevel does not have a defined human-readable label. The label shown here is derived and may not be correct.
  • Grades 7 to 12
Literary form
  • non fiction
Nature of contents
  • bibliography
OCLC Number
  • 948878686
Series statement
  • Turning your tech hobbies into a career
Table of contents
  • All fun and games -- Go to the head of class -- Skills to pay the bills -- Show me your moves -- Future of industry
Target audience
  • juvenile
Creator
Author
Classification
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